100 Waves Later Perks
Master the perk system. Learn all class perks and discover the best combinations for your playstyle.
How Perks Work
Each class has 3 perk levels that unlock as you level up the class during gameplay. When you reach Level 3 with any class, you can roll for Bonus Perks from other classes.
Level 1 Perks
Basic class abilities, available immediately
Level 2 Perks
Enhanced abilities, unlock mid-game
Level 3 Perks
Powerful abilities + bonus perk access
Best Perk Combinations
Super Skill Build
S TierMain Class:Pathfinder
Bonus Perk:Wastelander 3rd (Double Skills)
The meta build. Pathfinder's super skill frequency combined with 50% chance for double skills makes this incredibly powerful for late game.
Versatile Build
A TierMain Class:Wastelander
Bonus Perk:Pathfinder 2nd (Super Skill Chance)
More comfortable playstyle with extra weapon slot, more ammo, and chance for super skills. Great all-around build.
Melee Tank Build
A TierMain Class:Juggernaut
Bonus Perk:Boxer 2nd (Counter)
Best melee survivability build. The extra health and counter chance make melee combat much safer.
Turret Support Build
A TierMain Class:Engineer
Bonus Perk:Wastelander 1st (Extra Weapon)
Turret provides consistent damage while extra weapon slot gives flexibility. Great for beginners.
All Class Perks
Engineer
1
Deploy Turret
Deploy an automated turret that targets enemies
2
Turret Upgrade
Increased turret damage and fire rate
3
Advanced Turret
Further turret improvements with better AI targeting
Pathfinder
1
Scout
Increased movement speed
2
Super Skill Chance
10% chance for 2 super skills each round
3
Enhanced Skills
Super skills appear more frequently in skill selection
Wastelander
1
Extra Weapon Slot
Carry a third weapon - can save your life
2
Ammo Boost
20% more ammo capacity for all weapons
3
Double Skills
50% chance to get 2 skills at end of round
Warrior
1
Melee Boost
Increased melee weapon damage
2
Battle Hardened
Increased defense and maximum health
3
Berserker
Damage increases as health decreases
Boxer
1
Combo Strikes
Rapid melee attack combos
2
Counter
Chance to counter enemy attacks
3
Ultimate Combo
Devastating finishing combo move
Juggernaut
1
Thick Skin
Significantly increased health pool
2
Regeneration
Passive health regeneration over time
3
Unstoppable
Damage reduction when health is low
Scavenger
1
Scrap Boost
Increased scrap drops from enemies
2
Mystery Box Reroll
Duplicate weapons reroll to different weapons
3
Scrap Master
Significantly increased scrap from all sources
Pyro
1
Fire Starter
Attacks have chance to ignite enemies
2
Burn Damage
Increased fire damage over time
3
Inferno
Fire spreads to nearby enemies
Perk Tips
- 💡You can roll bonus perks from classes you don't own.
- 💡Rerolling perks costs scrap and is completely RNG - you might spend millions before getting the perk you want.
- 💡Wastelander's 1st perk (Extra Weapon Slot) is valuable for almost any class.
- 💡The 10% super skill chance from Pathfinder feels more frequent in practice - possibly accumulative.